Base Directory

This page compiles information on bars and shopping streets for Bases town in MAP1 through MAP7.

MAP1

Windalion Village

Silver Wolf’s Claw

Silver Wolf’s Claw Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25001 hour5
37002 hours5
41,0003 hours10
51,2004 hours10
61,5005 hours15

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer272931341~15
HumanFemaleAdventurer283032351~15

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer7910111~15
HumanFemaleAdventurer121314161~15

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer0000Not allocatable
HumanFemaleAdventurer0000Not allocatable

Ability Characteristics

Human MaleHuman - Female
Average ability distribution by gender for MAP1 Windalion Village Silver Wolf’s ClawHPEnduranceSTRDEXAGIMPMagic powerINS

Wind-Tossed Arms

Wind-Tossed Arms Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25001 hour5
31,0003 hours7
41,5005 hours10
52,50010 hours13
65,00015 hours16

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
65Iron SwordSword10 - 208648
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
65Iron DaggerDagger8 - 172540
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
54Adventurer’s SwordSword8 - 177450
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
64Adventurer’s BowBow6 - 165487
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
54Adventurer’s DaggerDagger6 - 142375
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
43Apprentice swordSword6 - 146288
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
53Apprentice BowBow4 - 134312
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
43Apprentice DaggerDagger4 - 111240
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone KnifeDagger2 - 81135
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone SwordSword4 - 115162
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
42Bone BowBow2 - 104175
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo KnifeDagger0 - 5160
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo SwordSword2 - 8472
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
31Bamboo BowBow0 - 7378
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden knifeDagger0 - 2115
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden SwordSword0 - 5318
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
20Wooden bowBow0 - 4319
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-

Rustless Armor

Rustless Armor Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25001 hour5
31,0003 hours7
41,5005 hours10
52,50010 hours13
65,00015 hours16

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
65Hardened Leather GarbClothes5 - 112540
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
65Iron ArmorArmor10 - 1310810
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s clothesClothes4 - 92375
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s ShieldShield2 - 68487
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s ArmorArmor8 - 119562
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice clothesClothes3 - 72240
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice shieldShield1 - 57312
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice armorArmor7 - 98360
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bone ShieldShield1 - 46175
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bonecord CloakClothes2 - 52135
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bone ArmorArmor5 - 77202
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Wooden shieldShield1 - 3578
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Leather garmentClothes1 - 3260
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Bamboo ArmorArmor3 - 5590
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
10Cloth ClothesClothes0 - 1215
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
10Wooden ArmorArmor1 - 3322
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
Bar information (18 entries)

A Safe Haven for New Adventurers

Monsters around here aren’t too strong, and the villagers are friendly. It’s a good place for adventurers to take their first steps.

The Origin of Windalion

They say this village was named after a wind-controlling sage called Windalion. But no one really knows if he ever existed.

The Kobold Settlement

There’s a kobold settlement in the northeast forest. They’re usually peaceful, but if you trespass on their territory, they might attack. Be careful, okay?

Elite Adventurers Restore Their Spirit Overnight

It’s curious, but they say elite adventurers regain their magic after just one night’s rest. Their bodies might still be bruised, but their spirit? That bounces right back.

Memories of the Ruined Training Grounds

That training ground to the southeast? It used to be where famous warriors honed their skills.

It’s Wiser to Stick to One or Two Jobs

Word is, assigning a job to an adventurer really speeds up their growth. But the more jobs they try to master, the slower they develop.

Don’t Spend All Your Coin

You’re new around here, aren’t you? Let me give you some advice. In this village, money really matters. If you spend it all, you won’t even be able to afford a potion or a place to sleep. Always keep some in reserve, alright?

Did You Check the Quest Level?

Hey, did you check the quest level before accepting it? Even if it has the same name, the second time around it might be tougher. Just one level difference can mean way stronger enemies—so don’t let your guard down.

Landslide in the Northeast

Some guy who came to the village recently said there was a landslide up northeast.

The Old Stone-Floored Manor

You seen that stone-floored manor on the edge of the village? My grandpa said it used to be a lodge for adventurers back in the day.

Don’t Underestimate Equal Levels

Even if a monster’s level matches an adventurer’s, in a one-on-one fight the monster’s usually stronger. So don’t go doing anything reckless.

The Cave of Rattling Bones

There’s a cave by the southern sea, and it’s got nothing to do with the tides. Whenever the wind blows, a ‘clattering’ sound comes from the cracks in the rocks—like bones rolling around. Creepy enough that no one stays there for long.

The Shady Employers

The ones hiring that adventurer… word is, they’ve started dabbling in evil deeds lately. Honestly, I always thought they seemed suspicious.

No Requests for the Wicked

No way a crook’s gonna get requests from the weapon shop, armor shop, or tavern to expand their business. Without trust, those kinds of jobs will never come your way

Know the Land Before You Go

Swamps will bog you down and make it hard to move. That’s why it’s important to know the conditions of where you’re headed before you set out on an expedition.

A Rational Decision

Once the tavern’s leveled up, it can be wiser to hire new hands than spend gold reviving the fallen. Sometimes, reason must outweigh sentiment.

Time to Check Your Gear

As your level rises, you’ll be able to use better gear. Why not drop by the shop once in a while? You might just find something worth your coin.

Rising Reputation

Lately, your reputation has grown quite a bit. Everyone in the village keeps saying, ‘Those adventurers? You can rely on them.’ Earning that kind of trust in a little place like this… it truly says something about you.

Branshaal

The Gate Lantern

The Gate Lantern Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
27001 hour5
31,0002 hours5
41,3003 hours10
51,6004 hours10
62,0005 hours15

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer333537401~15
HumanFemaleAdventurer333537401~15

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer34571~15
HumanFemaleAdventurer56781~15

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer0000Not allocatable
HumanFemaleAdventurer0000Not allocatable

Ability Characteristics

Human MaleHuman - Female
Average ability distribution by gender for MAP1 Branshaal The Gate LanternHPEnduranceSTRDEXAGIMPMagic powerINS

Armory of the Walls

Armory of the Walls Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25002 hours5
31,0004 hours10
42,0006 hours13
53,5008 hours17
65,50010 hours20
77,50012 hours23

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
76Veteran’s HelmetHelmet1 - 79882
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
76Veteran’s ShieldShield2 - 810955
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
76Veteran’s ArmorArmor12 - 15111102
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
65Iron HelmetHelmet1 - 68648
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
65Iron ShieldShield2 - 79702
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
65Iron ArmorArmor10 - 1310810
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s HelmetHelmet1 - 57450
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s ShieldShield2 - 68487
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s ArmorArmor8 - 119562
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice HelmetHelmet0 - 46288
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice shieldShield1 - 57312
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice armorArmor7 - 98360
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bone HelmetHelmet0 - 35162
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bone ShieldShield1 - 46175
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bone ArmorArmor5 - 77202
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Wooden HelmetHelmet0 - 2472
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Wooden shieldShield1 - 3578
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Leather garmentClothes1 - 3260
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Bamboo ArmorArmor3 - 5590
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
10Cloth HelmetHelmet0 - 1318
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
10Cloth ClothesClothes0 - 1215
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
10Wooden ArmorArmor1 - 3322
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Weaponry of the Walls

Weaponry of the Walls Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25002 hours5
31,0004 hours10
42,0006 hours13
53,5008 hours17
65,50010 hours20
77,50012 hours23

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
76Veteran’s SwordSword12 - 239882
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
76Veteran’s BowBow10 - 226955
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
76Veteran’s AxeAxe11 - 2511882
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
65Iron SwordSword10 - 208648
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
65Iron BowBow8 - 195702
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
65Iron AxeAxe9 - 2210648
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
54Adventurer’s SwordSword8 - 177450
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
54Adventurer’s BowBow6 - 165487
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
54Adventurer’s AxeAxe7 - 199450
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
43Apprentice swordSword6 - 146288
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
43Apprentice BowBow4 - 134312
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
43Apprentice AxeAxe5 - 168288
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone KnifeDagger2 - 81135
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone SwordSword4 - 115162
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone BowBow2 - 104175
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone axeAxe3 - 137162
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo KnifeDagger0 - 5160
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo SwordSword2 - 8472
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo BowBow0 - 7378
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo AxeAxe1 - 10672
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden knifeDagger0 - 2115
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden SwordSword0 - 5318
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden bowBow0 - 4319
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden AxeAxe0 - 7518
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (17 entries)

The Missing Caravan

A caravan heading for Blanchard went missing near the city recently. The roads are supposed to be safe, but I guess not.

Power Struggles in the Council

On the surface, it’s a peaceful city, but they say the council is constantly embroiled in power struggles. That’s why there are so many people working in the shadows.

The Cave of Howling Void

Southeast of the walled city of Blanchard lies a cave called the ‘Howling Void.’ From inside, you can hear a sound—maybe it’s just the wind, maybe it’s crying voices. Either way, no one dares to get too close.

The Whispering Forest

Have you heard the story about the Western Border Forest? They say once you enter, you never come back. At night, the trees start to whisper… like they’re calling someone. My aunt once went in to gather herbs, and she never returned. They say the forest swallowed her whole.

The Road Lost to Sand

They say there’s an ancient ruin buried deep in the southwestern desert. Long ago, there used to be a road leading to it. But now, no one remembers who built it or why. Sometimes, when the wind blows just right, bits of stone pavement peek out from the sand… like they’re waiting for someone to find them.

The Forest of Silent Prayers

Beyond the northern hills lies a deep forest. They say monks live there, cut off from the rest of the world. They turned their backs on sickness and strife, choosing instead to live in quiet prayer.

Gold-Hungry Dogs

That so-called adventurer guild? Word is, they don’t give a damn about helping people—they only take the jobs that fatten their coin purse. Lately, they’ve even started acting like bandits. I guess they’ll serve anyone if the price is right… Pathetic, really.

Lured by the Mist

Long ago, there was a fine temple out west—or so my father used to say. Back then, pilgrims and monks would come and go, he said. But now, the place is nothing but sand. No one knows the way anymore, and some even doubt the temple ever existed.

The Vanished Temple

Long ago, there was a fine temple out west. Travelers would stop by to offer prayers—I even visited it myself in my younger days… But now, that whole area’s been swallowed by sand. The roads, the walls, all gone without a trace.

Seek with a Seer

Searching for something ain’t just about wandering around—it takes a Seer’s eye and instinct, it does. If you’re failing those kinds of jobs without a Seer leading the party, well, you were off track from the start. And if you do bring a Seer and still keep failing… maybe that Seer just isn’t up to the task.

Traps and Locks Experts

Traps come in all shapes, you know. The ones hidden in old ruins or buildings—that’s where Thieves shine. They’re also good at unlocking doors and treasure chests, so it’s smart to always have one with you. On the other hand, traps hidden in forests or nature are easier for Rangers to spot. You don’t want to go without either of them, trust me.

The Regenerating Beast

Did you hear? There’s a monster out there that heals itself during battle. Slash it, stab it—it’s back to normal in seconds, they say. If you drag the fight out, it’ll wear you down and finish you off. Best way to take it down is to hit it hard and fast.

Just a Matter of Personality

When your roster of adventurers starts to grow, problems are bound to come up. Especially when folks with clashing personalities get teamed up. Sometimes they’ll flat-out refuse to go on quests together. I mean, it’s not like they’ll argue and storm back mid-adventure or anything—but still. Best thing to do is split ‘em into different parties for a while. They’ll cool off eventually. That’s just how people are.

Trust Brings the Real Work

Sure, you can make some quick coin by doing shady deeds. But in the long run, you’ll lose trust and the requests will stop coming. In the end, it’s a loss. If you want steady work, trust is what matters most.

It’s All About the Talent

It may sound cold, but in work like an adventurers’ guild, it all comes down to how many good people you can gather. With the right team, you can handle any request. So if your tavern starts attracting top-tier adventurers, you should refresh your lineup—even if it means moving your old comrades to support roles. Any adventurer of level 5 or above can still work well as support, even after leaving the front lines.

What Were They Guarding?

There aren’t any real threats around this city—no monsters, no bandits worth mentioning. So why does it have such towering walls? Maybe there was some great danger long ago… or maybe, just maybe, the walls weren’t built to keep things out, but to keep something inside.

The Adventurer Everyone’s Talking About

So you’re the ones everyone’s been talking about…! I see it now. With the kind of trust you command, there’ll be folks lining up to hire you for mountain-crossing escorts.

Elmleaf Village

The Frayed Mug

The Frayed Mug Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (9 entries)

Base Bonus

Heh… even a dump of a village brings down the cost if you use it as your base. No wonder some fools set up camp in the middle of nowhere.

In the north swamp...

They say a faint light floats over the northern marsh at night. Could be a fairy… or a lost soul.

Watch Out for the Giant Rat!

There’s talk of a huge rat spotted in the cave to the northeast. Looked a lot tougher than your average monster, they say. If you’re heading that way, you’d better be ready.

The People Who Came from Sariva

You know the old ruins of Sariva to the southeast? That place fell long before Windalion was founded. They say the people who lived there moved the Windalion afterward.

Ruins Beneath the Western Desert

“To the west of this village lies an endless desert. They say ruins from an ancient civilization are buried out there.

Start by Exploring, Not Expanding

If you want more quests, you’d better start by exploring the area first. Fixing up your base can wait. You need to earn people’s trust before they’ll start handing you real work.

Handling Minor Illnesses

Adventurers are tough folks—if they catch a minor illness, a bit of questing will have them back on their feet in no time. But while they’re sick, their abilities drop, so don’t send them against strong foes. Training missions work best during that time.

The Road to the Northern Village

There’s a village up north. It’s a good foothold for exploration, so if you find the path, follow it. You’re bound to come across it eventually.

The Dashing Bandit Leader

Hey, did you hear? The leader of the Dark Blade bandits is supposed to be super strong and really handsome! And get this—he’s not just any thief, but like a righteous one. Honestly, I can’t help but admire him~.

Haven Port

The Ripple Inn

The Ripple Inn Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (6 entries)

Willing to Do Wrong for the Right Pay

There’s nothing worth sticking around for in a tiny village like this. If the pay’s good, I wouldn’t mind doing something a bit shady.

The Price of Wrongdoing

If you do something shady, sure, you can make money easily. But you’ll lose the village’s trust in the process. And earning that back… is a lot harder than earning coin.

Rumors of the Thieves’ Guild

One of the shady trades they talk about is something called the Thieves’ Guild. Hard to believe a peaceful village like this would have one. Maybe if you commit enough crimes, they’ll let you in?

Stay Away from the Eastern Cave

There’s a cave out east, but none of the locals around here go near it. Rumor has it monsters lurk inside.

The Rumor of the Green-Shadow Hermitage

Have you heard the rumor of the Green-Shadow Hermitage? It lies beyond the mountain range north of Windalion. They say the Thieves’ Guild is planning to set up a trading house there. If they’d go that far past the mountains, they must be plotting something big.

Glaz’s Dagger

You know the Dark Blade bandits, right? Their leader, Glaz, has a dagger said to be breathtakingly beautiful. Just once, I’d love to see it with my own eyes.

Mirna Forest Village

The Owl’s Hideaway

The Owl’s Hideaway Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (8 entries)

Take the Forest’s Gifts Carefully

We take our timber and herbs from the forest, but there’s an old saying that the forest gets angry if you take too much. That’s why we only take what we need.

The Forest at Night Is Another World

The forest may be calm in the daytime, but at night it’s like another place entirely. The sounds and smells change—if you’re not used to it, you’ll be in danger before you know it.

The Great City Beyond the Desert

They say there’s a great city beyond the northeastern desert. But to get there, you’ve got to cross the sands—and exploring that desert is no easy feat.

The Lament of a Retired Adventurer

I’m a retired adventurer. I dabbled in too many jobs, and in the end, I never mastered any of them. Before I knew it, the younger, more talented adventurers had all left me behind.

The Skill of Young Adventurers

The younger adventurers really are more capable. Especially those in the northeastern city—their skill is on another level. Folks around here can’t even compare.

Fighting in the Forest

In the forest, it’s a bit harder to aim at enemies with a bow. But on the other hand, it’s easier to dodge their attacks—so most of the time, it actually works in an adventurer’s favor.

You Can Recall Them with a Rescue Party

If you send adventurers out by mistake, you can’t just cancel the quest. But if you immediately abandon it and dispatch a rescue party, you can bring them back to the city.

The Strength of the Bow

Bows are real handy against flying enemies. They hit easier too, making them especially reliable when the fight’s in the air.

Karina’s Haven

The Lantern Shore Tavern

The Lantern Shore Tavern Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (5 entries)

The Checkpoint Beyond the Mountains

If you cross the mountains to the north, you can leave the Mistria Peninsula. But there’s a checkpoint up there, and because of it, most folks never make it past.

A Drink Beyond the Checkpoint

Heh, I actually crossed the checkpoint the other day. Had a mug of ale at a tavern over there—rich and flavorful, nothing like what you get here. …Of course, it’s not exactly a place everyone can pass through so easily.

A Trick to Get Past the Checkpoint

You need a proper reason to get through the checkpoint. But if you can tag along with a caravan that’s already heading out… well, that might just be your ticket across.

How to Stop an Ambush

Thieves are skilled at preventing ambushes and making the first move. Rangers can do something similar, but they’re not quite as sharp as a thief in that regard.

How to Reorder the Roster

Looks like you can change the order of adventurers from the roster. It might not sort properly at first, but after a few tries, you’ll get it lined up just right.

MAP2

Sylvard Town

The Silverleaf Tavern

The Silverleaf Tavern Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
29001 hour5
31,3002 hours10
41,7003 hours15
52,1004 hours20
62,5005 hours25

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleApprentice Cleric373941451~15
HumanFemaleApprentice Mage373942451~15

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleApprentice Cleric34571~15
HumanFemaleApprentice Mage678101~15

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleApprentice Cleric1223Not allocatable
HumanFemaleApprentice Mage2345Not allocatable

Ability Characteristics

Human MaleHuman - Female
Average ability distribution by gender for MAP2 Sylvard Town The Silverleaf TavernHPEnduranceSTRDEXAGIMPMagic powerINS

Steel Wolf Armor Shop

Steel Wolf Armor Shop Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
27002 hours5
31,4004 hours10
42,1006 hours15
52,8008 hours20
63,50010 hours25
74,20012 hours30

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
76Veteran’s HelmetHelmet1 - 79882
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
76Veteran’s ClothesClothes7 - 132735
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
65Hardened Leather GarbClothes5 - 112540
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
65Iron ArmorArmor10 - 1310810
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s HelmetHelmet1 - 57450
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
54Adventurer’s clothesClothes4 - 92375
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice HelmetHelmet0 - 46288
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
43Apprentice clothesClothes3 - 72240
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bone HelmetHelmet0 - 35162
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
32Bonecord CloakClothes2 - 52135
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Wooden HelmetHelmet0 - 2472
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
21Leather garmentClothes1 - 3260
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
10Cloth HelmetHelmet0 - 1318
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
10Cloth ClothesClothes0 - 1215
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Amulet

Shop LvEquip LvnameTypeMagic DefenseRequired STRPrice (G)detail
76Veteran’s AmuletAmulet61735
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
65Guardian’s AmuletAmulet51540
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
54Adventurer’s AmuletAmulet41375
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
43Amulet of DepartureAmulet31240
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
32Bone AmuletAmulet21135
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
21Wooden AmuletAmulet1160
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-

Steel Wolf Weapon Shop

Steel Wolf Weapon Shop Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
27002 hours5
31,4004 hours10
42,1006 hours15
52,8008 hours20
63,50010 hours25
74,20012 hours30

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
77Rod of an EliteStaff11 - 242960
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
7
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
76Veteran’s GreatswordGreatsword13 - 25131102
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
66Veteran’s StaffStaff9 - 212735
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
6
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
76Veteran’s SpearSpear11 - 22101029
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
55Scholar’s StaffStaff7 - 182540
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
5
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
65Iron GreatswordGreatsword11 - 2212810
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
65Iron SpearSpear9 - 199756
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
54Adventurer’s GreatswordGreatsword9 - 1911562
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
44Adventurer’s StaffStaff5 - 152375
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
4
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
54Adventurer’s SpearSpear7 - 168525
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
43Apprentice GreatswordGreatsword7 - 1610360
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
33Apprentice StaffStaff3 - 122240
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
3
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
43Apprentice SpearSpear5 - 137336
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone GreatswordGreatsword5 - 139202
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
22Bone StaffStaff1 - 92135
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
2
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
32Bone SpearSpear3 - 106189
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
11Wooden staffStaff0 - 6260
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
1
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo GreatswordGreatsword3 - 10890
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
21Bamboo SpearSpear1 - 7584
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden GreateswordGreatsword1 - 7722
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
10Wooden SpearSpear0 - 4421
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (13 entries)

This Town Exists Because of the Forest

You see, it’s thanks to that forest that Silvard thrives today. Without those deep woods, this place would’ve been just another forgotten village. Timber, herbs, even furs—we owe it all to the blessings of the forest. That’s why folks around here treat it with respect. Well… except for the monsters that show up now and then. I could do without those, I tell you.

You Know That Desert Ruin, Right?

You saw that ruin in the desert on your way here, didn’t you? That crumbling stone structure. They say it’s been standing there for over a thousand years. No one knows who built it, and the entrance is all sealed up now… but some folks swear they’ve seen lights glowing from it at night. Creepy, right? But kind of romantic too, don’t you think?

The Old Spear Training Grounds

To the east of Braden Village, there’s an old place where young folk used to train with spears. Overgrown with weeds now, and no one goes near it. But back in the day, lads would gather there, swinging their spears from dawn till dusk. The village was full of life then… Ah, I wish the young ones today could’ve seen it, even just once.

Fairies Live in That Marsh, You Know

You know that marsh near the mountains? They say it’s home to a whole lot of fairies. Some people have even seen soft lights floating over the water at night. If you get too close and try to draw water, the fairies might get angry and drag you down into the swamp… Scary, sure—but isn’t it kind of magical too?

I Thought Adventurers Were Supposed to Be Heroes?

Word is, some of the adventurers who’ve come to town lately have been stealing and threatening people. Isn’t that strange? Aren’t they supposed to wield swords to protect others, not hurt them? If this keeps up, no one in town will trust adventurers anymore…

Don’t Walk Alone at Night

I’ve seen a few adventurers with strange looks in their eyes, loitering near the inn after dark. I keep telling folks: don’t walk alone at night. Who knows what those types might be planning?

Again? Hah… I’m Not Even Surprised Anymore

Word is, the mayor’s compiling a list of adventurers causing trouble. Seems he’s worried merchants will pack up and leave if this keeps up. Can’t blame him, really. In the end, it’s the townsfolk who have to protect the town.

I Heard the Mayor’s Taken Action

Word is, the mayor’s compiling a list of adventurers causing trouble. Seems he’s worried merchants will pack up and leave if this keeps up. Can’t blame him, really. In the end, it’s the townsfolk who have to protect the town.

What Lies Beyond the Northern Forest

People always talk like forests are scary, but the northern woods aren’t like that at all. There’s a proper path, it’s bright and peaceful during the day—really quite pleasant. Our ancestors’ graves are beyond it, so I still go to visit now and then. Rather than fearing the forest, we ought to treasure it.

More Bandits, Eh? What a Nuisance…

Seems a bandit gang’s come up from the south. Nothing but trouble, I tell you. Heard they’ve been attacking merchants, burning wagons, causing havoc wherever they go. The leader’s name… was it Glaz?

The Oasis in the Sea of Sand

In the middle of the northeastern desert, they say there lies an oasis. Water flows there, and people live beside it. To survive in such a harsh land… that takes true resilience.

The Heroes of Silvard

Your name’s been spreading around Silvard lately. They say you’ve handled all sorts of requests flawlessly—‘the adventurers who saved the town,’ that’s what they call you. Even the children have started pretending to be you when they play.

An Elf’s Charm

They say elves never part with their charms, no matter what job they take. Whether it’s tradition or something else, they always keep one close at hand.

Sahario

The Oasis Lantern Tavern

The Oasis Lantern Tavern Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Mirage Armory

Mirage Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25,0003 hours5
39,0004 hours17
413,0005 hours20
517,0006 hours25

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
59Warlord HelmetHelmet2 - 10121800
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
59Warlord ShieldShield3 - 11131950
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
59Warlord ArmorArmor18 - 21142250
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
48Stonecrusher HelmetHelmet2 - 9111458
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
48Stonecrusher ShieldShield3 - 10121579
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
48Stonecrusher ArmorArmor16 - 19131822
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
37Elite HelmetHelmet1 - 8101152
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
37Elite ShieldShield2 - 9111248
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
37Elite ArmorArmor14 - 17121440
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
26Veteran’s HelmetHelmet1 - 79882
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
26Veteran’s ShieldShield2 - 810955
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
26Veteran’s ArmorArmor12 - 15111102
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
15Iron HelmetHelmet1 - 68648
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
15Iron ShieldShield2 - 79702
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
15Iron ArmorArmor10 - 1310810
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Mirage Weaponry

Mirage Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25,0003 hours5
39,0004 hours17
413,0005 hours20
517,0006 hours25

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
59Warlord SwordSword18 - 32121800
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
59Warlord GreatswordGreatsword19 - 34162250
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
59Warlord AxeAxe17 - 34141800
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
59Warlord SpearSpear17 - 31132100
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
48Stonecrusher SwordSword16 - 29111458
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
48Stonecrusher GreatswordGreatsword17 - 31151822
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
48Stonecrusher AxeAxe15 - 31131458
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
48Stonecrusher SpearSpear15 - 28121701
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
37Elite SwordSword14 - 26101152
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
37Elite GreatswordGreatsword15 - 28141440
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
37Elite AxeAxe13 - 28121152
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
37Elite SpearSpear13 - 25111344
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
26Veteran’s SwordSword12 - 239882
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
26Veteran’s GreatswordGreatsword13 - 25131102
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
26Veteran’s AxeAxe11 - 2511882
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
26Veteran’s SpearSpear11 - 22101029
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
15Iron SwordSword10 - 208648
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
15Iron GreatswordGreatsword11 - 2212810
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
15Iron AxeAxe9 - 2210648
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
15Iron SpearSpear9 - 199756
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (9 entries)

Merchants of the Sands

This town gathers merchants who cross the desert for days on end. You see camel tracks in the sand, and you know gold’s not far behind.

The Graveyard of the Wind

Beyond the northern dunes lies a place they call the ‘Graveyard of the Wind.’ Some say you can hear travelers’ voices carried by the breeze.

The Pyramid by the Sea

Follow the road east and you’ll reach the sea. By the shore stands an ancient pyramid—but it seems no one has found its entrance yet.

The Time to Change Adventurers

It may be about time to change your adventurers. Training someone who’s already grown to their full potential is no easy task. Once you learn how to replace them wisely… then you’ll truly be seasoned.

The Dread of the Curse

Once a curse takes hold, neither life nor magic will recover. Unless the mystery of that pyramid is unraveled… it may linger until death itself.

When the Path Is Blocked

Sometimes, when you’re out adventuring, a passage suddenly gets blocked. And when that happens—no matter how timid you are—you can’t go back. You just have to move forward.

The Golden Cathedral

The central cathedral of the Holy Dominion is said to have floors and pillars adorned with gold. They say it shines like a divine realm itself.

The Hidden Side of Prayer

There’s talk that the prayer rituals of the Holy Dominion have a hidden side. The sound of their bells is said to carry a power far beyond simple devotion.

Whispers in the Sands of Sahario

You lot have become pretty famous around Sahario. People say you take on desert jobs faster than the wind itself—they’ve started calling you ‘the swift adventurers.’ Around here, dependable folk like you are rare.

Luferia Grove

The Lantern Between Trees

The Lantern Between Trees Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
21,2002 hours5
31,8003 hours10
42,4004 hours15
53,0005 hours20
63,6006 hours25

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
ElfMaleApprentice Mage374042451~15
ElfFemaleApprentice Mage424446491~15

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
ElfMaleApprentice Mage12231~15
ElfFemaleApprentice Mage23451~15

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
ElfMaleApprentice Mage67810Not allocatable
ElfFemaleApprentice Mage9101113Not allocatable

Ability Characteristics

Elf MaleElf - Female
Average ability distribution by gender for MAP2 Luferia Grove The Lantern Between TreesHPEnduranceSTRDEXAGIMPMagic powerINS

Verdant Shield Armory

Verdant Shield Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25,0003 hours5
39,0004 hours17
413,0005 hours20
517,0006 hours25

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
59Warlord ClothesClothes13 - 1921500
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
48Stoneguard GarbClothes11 - 1721215
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
37Elite ClothesClothes9 - 152960
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
26Veteran’s ClothesClothes7 - 132735
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
15Hardened Leather GarbClothes5 - 112540
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Amulet

Shop LvEquip LvnameTypeMagic DefenseRequired STRPrice (G)detail
59Warlord AmuletAmulet911500
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
48Earthspirit AmuletAmulet811215
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
37Elite AmuletAmulet71960
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
26Veteran’s AmuletAmulet61735
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
15Guardian’s AmuletAmulet51540
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-

Verdant Blade Weaponry

Verdant Blade Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
25,0003 hours5
39,0004 hours17
413,0005 hours20
517,0006 hours25

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
59Warlord BowBow16 - 3171950
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
59Warlord StaffStaff15 - 3021500
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
9
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
59Warlord DaggerDagger16 - 2941500
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
48Earthspirit StaffStaff13 - 2721215
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
8
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
48Stonecrusher BowBow14 - 2871579
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
48Stonecrusher DaggerDagger14 - 2641215
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
37Elite BowBow12 - 2561248
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
37Rod of an EliteStaff11 - 242960
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
7
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
37Elite DaggerDagger12 - 233960
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
26Veteran’s BowBow10 - 226955
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
26Veteran’s StaffStaff9 - 212735
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
6
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
26Veteran’s DaggerDagger10 - 203735
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
15Scholar’s StaffStaff7 - 182540
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
5
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
15Iron BowBow8 - 195702
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
15Iron DaggerDagger8 - 172540
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (10 entries)

A Rare Visitor

It’s quite rare for a human like you to visit our village. Rufelia is a quiet place, protected by the forest—just sensing a human presence is enough to startle everyone here.

A People Without Gods

Unlike you humans, we elves do not worship gods. So we cannot wield magic that relies on divine power. But in return, we are attuned to the forces of nature itself.

The Hole in the Plains

There’s a big gaping hole out in the northeastern plains. Might be a cave, but there’s something eerie about it… I can’t bring myself to get too close.

The Giant Spider Beyond the Woods

At the edge of the forest connected to our village, a giant spider has made its nest. Anyone who encounters it is as good as dead. That’s why we elves never go near that place.

The Phantom Tower of the Desert

There’s an old tale about a tower that appears and disappears like a mirage somewhere in the eastern desert. No one knows if it’s just an illusion—or if it truly exists.

The Lost Forest and the Remaining Temple

The temple to the west is still used by us elves even now. Long ago, that land was said to be a beautiful forest. I’ve lived for many years, yet even when I was born, the forest’s traces were already gone.

The Pyramid in the West

I once heard there’s a pyramid somewhere to the west. But how does one reach it, I wonder?

The Law of Exile

We elves treasure the bond between our kin. That’s why any elf who brings harm or commits wrongdoing against another is exiled from our village—no exceptions. …Hey, you. What are you doing here? Get out at once! You lawless brute!

The Weakness of Magic

Magic is powerful, yes… but many spells require intricate movements to cast. If your body is restrained or your freedom of motion is limited, you won’t be able to use it properly.

Those Who Might Cross the Lost Forest

You know… people in our village have been talking about you. ‘If anyone can make it through the Lost Forest, it’s them,’ they say. Whether the forest chooses to open a path is another matter, but… it seems you’ve shown enough strength to make them believe it might.

Brayden Village

The Golden Sheaf Inn

The Golden Sheaf Inn Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (7 entries)

Getting Through the Southern Checkpoint

To reach the Mistria Peninsula, you’ll need to pass through the southern checkpoint. But the thing is, you can’t get through without a travel pass… oh, wait—you already have one, don’t you?

The Northeastern Road to the City

If you follow the road to the northeast, you’ll eventually see the city. But along the way, you’ll have to cross the desert—better watch yourself, or the sands will swallow you whole.

The Walled City to the South

They say there’s a city surrounded by walls to the south. I’ve always been curious about it—I’d love to see it at least once.

There Were People Living Beneath That Mountain Once

See up north? That tall mountain, with the wasteland stretching around it? Near its base, where there’s now a swamp, there used to be a lodge, you know. Travelers and soldiers would pass through—it was a lively spot, they say. Now all that’s left is a bit of old stonework half-buried in weeds… Nobody remembers it anymore, but I haven’t forgotten. Not yet.

Why This Land Is Full of Rocks and Mountains

They say the reason this area’s full of rocks and mountains is because a giant dragon crashed down here long ago. Its rampage split the earth and pushed the land up into peaks.

The Barren Patch in the Plains

There’s a beautiful plain to the west, but strangely, there’s a spot where almost nothing grows. I can’t help but wonder… what could be there?

People Living in the Desert

I heard there are people living somewhere in the desert to the east. Could it really be true? I can’t imagine how anyone survives in a place like that.

Aldia Oasis

The Lantern of Aldia

The Lantern of Aldia Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (4 entries)

The Different Folk of the Northwestern Forest

A traveler who stopped by this tavern said that beings unlike us live in the forest to the northwest. They supposedly understand human speech—but they rarely ever show themselves.

A Base for Ruin Exploration

There are several ruins buried around this oasis. That’s why I’ve settled here—to study and uncover what’s been forgotten.

Words from an Oasis Dweller

There are ruins along the southern river, you know. It’s rare for the desert to reach all the way to the water out here. Sometimes, you can even hear the sound of water flowing beneath the sand… strange, isn’t it?

Clinic Discounts at Higher Levels

Hey, did you notice? Once the clinic reaches level six or higher, the treatment costs go down a little. I suppose it’s a sort of reward for all the effort put into improving the place.

MAP3

Milrea Grove

The Windsong Tavern

The Windsong Tavern Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Leafguard Outfitter

Leafguard Outfitter Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
214,0003 hours5
318,0006 hours10
422,0009 hours15
526,00012 hours20
630,00015 hours25

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
614Mastercraft TunicClothes23 - 2923375
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
513Oldforge TunicClothes21 - 2722940
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
412Goodhide TunicClothes19 - 2522535
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
311Azure ClothesClothes17 - 2322160
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
210Fierce Commander’s ClothesClothes15 - 2121815
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
19Warlord ClothesClothes13 - 1921500
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Amulet

Shop LvEquip LvnameTypeMagic DefenseRequired STRPrice (G)detail
614Mastercraft CharmAmulet1413375
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
513Oldforge CharmAmulet1312940
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
412Fineweave CharmAmulet1212535
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
311Azure AmuletAmulet1112160
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
210Fierce Commander’s AmuletAmulet1011815
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
19Warlord AmuletAmulet911500
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-

Leaf Echo Weaponry

Leaf Echo Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
214,0003 hours5
318,0006 hours10
422,0009 hours15
526,00012 hours20
630,00015 hours25

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
614Mastercraft BowBow26 - 46104387
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
614Mastercraft StaffStaff25 - 4523375
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
2
MP
14
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
614Mastercraft DaggerDagger26 - 4473375
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
513Oldforge BowBow24 - 4393822
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
513Oldforge StaffStaff23 - 4222940
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
2
MP
13
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
513Oldforge DaggerDagger24 - 4162940
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
412Finewood WandStaff21 - 3922535
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
2
MP
12
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
412Fine Steel BowBow22 - 4093295
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
412Fine Steel DaggerDagger22 - 3862535
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
311Azure Crystal StaffStaff19 - 3622160
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
11
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
311Azuresteel Series BowBow20 - 3782808
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
311Azuresteel DaggerDagger20 - 3552160
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
210Fierce Commander’s BowBow18 - 3482359
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
210Fierce Commander’s WandStaff17 - 3321815
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
10
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
210Fierce Commander’s DaggerDagger18 - 3251815
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
19Warlord BowBow16 - 3171950
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
19Warlord StaffStaff15 - 3021500
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
1
MP
9
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
19Warlord DaggerDagger16 - 2941500
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (14 entries)

A Visitor Beyond the Lost Forest

My, it’s been such a long time since someone managed to make it through the Lost Forest and reach our village. That forest is fickle—it leads travelers astray. So the fact that you arrived here… perhaps the forest has acknowledged you.

Why the Path Exists

You see that path extending beyond our village? No one truly knows why it still exists. Though there’s an old theory that a well once stood at the end of it—that’s the explanation most of us elves find the most convincing.

The Mountain That Hears the Stars

That mountain to the southeast is said to be so high you can hear the voices of the stars. It feels like you could reach the sky itself… isn’t it romantic?

The Old Temple Beyond the Mountain

Beyond the mountain to the northwest of the village lies a temple once used for ancient rituals. No one goes there anymore… but they say an old power still slumbers within.

Those Who Live Beyond the Volcano

The folk who live beyond the volcano to the north are short and always covered in soot and grime. The land there is rough, too… we elves hardly ever go near that place.

The Gloomy Forest Beyond the Mountains

Beyond the mountains to the northwest lies a dim, shadowed forest. The trees block out the light, leaving it gloomy even at midday… not a place one wishes to linger.

Humans Living in the West

To the west, there’s a settlement where humans like you live. They stay far from the forest, but… from time to time, one of them stops by during their travels.

The Old Lodge to the West

I’ve heard there’s an old lodge standing out to the west. But in the condition it’s in now… we elves couldn’t possibly repair it. If anyone can, it would have to be the dwarves.

The “Secret” Elven Archery

I’ve heard a lot about your recent accomplishments. As thanks, I thought I’d teach you the secret elven art of archery. …Except I just remembered—I can’t use a bow at all. My apologies—haha.

An Unforgivable Act

I don’t care if they call themselves priests or whatever—but saying they need to capture fairies is outrageous! People who think like that don’t belong in this village. The forest and the spirits would never forgive them.

What Became of Those Being Hunted

I wonder what became of those who were being chased by the lesser vampires. They were muttering about fairies and priests and such… strange talk, all of it.

A Reputation That Travels

Your reputation is echoing all across this region. I wouldn’t be surprised if it’s already reached the humans living to the west.

Those Recognized by the Holy Dominion

It seems you’ve earned the trust of the Holy Dominion. Indeed… there is a clear sense of justice in the way you and your companions carry out your work.

A Dwarf’s Toughness

They say dwarves grow tougher as they master their jobs. The more experience they gain, the more punishment they can take before going down.

Gunbel Village

The Iron Barrel Tavern

The Iron Barrel Tavern Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
21,5002 hours5
32,5004 hours10
43,5006 hours15
54,5008 hours20
65,50010 hours25
76,50012 hours30

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
DwarfMaleBreaker464850531~17
DwarfFemaleAdept Cleric464850531~17

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
DwarfMaleBreaker12231~17
DwarfFemaleAdept Cleric678101~17

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
DwarfMaleBreaker0000Not allocatable
DwarfFemaleAdept Cleric0000Not allocatable

Ability Characteristics

Dwarf MaleDwarf - Female
Average ability distribution by gender for MAP3 Gunbel Village The Iron Barrel TavernHPEnduranceSTRDEXAGIMPMagic powerINS

Forgecrest Armory

Forgecrest Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
214,0003 hours5
318,0006 hours10
422,0009 hours15
526,00012 hours20
630,00015 hours25

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
614Mastercraft HelmetHelmet3 - 15174050
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
614Mastercraft ShieldShield4 - 16184387
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
614Mastercraft ArmorArmor28 - 31195062
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
513Oldforge HelmetHelmet3 - 14163528
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
513Oldforge ShieldShield4 - 15173822
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
513Oldforge ArmorArmor26 - 29184410
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
412Fine Steel HelmetHelmet3 - 13153042
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
412Fine Steel ShieldShield4 - 14163295
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
412Fine Steel ArmorArmor24 - 27173802
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
311Azuresteel HelmetHelmet2 - 12142592
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
311Azuresteel ShieldShield3 - 13152808
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
311Azuresteel ArmorArmor22 - 25163240
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
210Fierce Commander’s HelmetHelmet2 - 11132178
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
210Fierce Commander’s ShieldShield3 - 12142359
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
210Fierce Commander’s ArmorArmor20 - 23152722
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
19Warlord HelmetHelmet2 - 10121800
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
19Warlord ShieldShield3 - 11131950
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
19Warlord ArmorArmor18 - 21142250
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Hearthforge Weaponry

Hearthforge Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
214,0003 hours5
318,0006 hours10
422,0009 hours15
526,00012 hours20
630,00015 hours25

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
614Mastercraft SwordSword28 - 47174050
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
614Mastercraft GreatswordGreatsword29 - 49215062
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
614Mastercraft AxeAxe27 - 49194050
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
614Mastercraft spearSpear27 - 46184725
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
513Oldforge SwordSword26 - 44163528
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
513Oldforge GreatswordGreatsword27 - 46204410
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
513Oldforge AxeAxe25 - 46183528
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
513Oldforge spearSpear25 - 43174116
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
412Fine Steel SwordSword24 - 41153042
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
412Fine Steel GreatswordGreatsword25 - 43193802
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
412Fine Steel AxeAxe23 - 43173042
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
412Fine Steel spearSpear23 - 40163549
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
311Azuresteel SwordSword22 - 38142592
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
311Azuresteel GreatswordGreatsword23 - 40183240
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
311Azuresteel Series AxeAxe21 - 40162592
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
311Azuresteel SpearSpear21 - 37153024
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
210Fierce Commander’s SwordSword20 - 35132178
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
210Fierce Commander’s GreatswordGreatsword21 - 37172722
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
210Fierce Commander’s AxeAxe19 - 37152178
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
210Fierce Commander’s SpearSpear19 - 34142541
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
19Warlord SwordSword18 - 32121800
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
19Warlord GreatswordGreatsword19 - 34162250
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
19Warlord AxeAxe17 - 34141800
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
19Warlord SpearSpear17 - 31132100
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (14 entries)

Humans Don’t Come Here Without a Reason

A human wandering all the way out to these barren lands? Hmph… probably scheming something. You lot have slippery minds—we can’t trust that easily.

The Ore Veins Still Live

The ore veins in the nearby caves still have plenty left. Humans said they were exhausted, but they can’t hear the stone’s voice like we do. It speaks only to us.

Our Ale Never Declines

Here in Gunbel, our ale never drops in quality—no matter how busy we get. The barkeep’s so stubborn, if he ever served watered-down brew, the whole tavern’d be blasted to rubble.

The Land More Dead Than the Wastes

To the northeast lies a place they call the ‘Dead Land,’ even bleaker than the wastelands. The grass, the stones… everything there feels lifeless. Just looking at it dampens the spirit.

Travis Mountain, Our Place of Rest

Travis Mountain to the west is a place of rest for us dwarves. Sure, dangerous monsters show up now and then… but even so, we just can’t resist climbing that mountain from time to time.

The Training Grounds Too Far East

Far to the east, past the hills and down by the sea… there used to be a fine training ground for swordsmen. But it’s so damn far that no one bothers going anymore.

The Training Grounds by the Tower

I’ve forgotten which tower it was, but they say there used to be a training ground for guards nearby. Back in the day, the youngsters were thudding around there every single day, getting whipped into shape.

The Tower Ringed by Mountains

There’s a tower out west, ringed by mountains. Gives folks the creeps… no one goes anywhere near it.

Humans Living in the Western Grasslands

Out on the western grasslands, they say there’s a place where humans live. They don’t come to our dwarven village very often… but living out there in those windy open fields? Takes some grit, I’ll give ’em that.

A Dwarf’s Willing Hands

For those folks who’ve been making a name for themselves lately, I’d be more than willing to lend a hand. Renovating a building? That’s my specialty. If they called for me, I’d rush over in no time.

Visitors from the Holy Dominion

Seems folks from the Holy Dominion showed up after hearing about your recent reputation. But I don’t trust them one bit. They act polite enough, sure—but their eyes aren’t smiling.

The Training Ground Beyond the Mountains

Far to the northeast—past a forest ringed by mountains, they say there’s a training ground beyond that. But who in their right mind would build something way out there? Beats me.

The Spring of Life

There’s a great spring to the west. Thanks to that spring, we’re able to live here at all. If it ever ran dry… this place would be finished.

Indispensable Patrons of the Village

The folks hiring those well-known adventurers are essential to this village. Word is, even the Holy Dominion keeps an eye on them. With patrons like that, it’s no wonder the village manages to stand its ground.

Sunmeadow Village

The Sunmeadow Inn

The Sunmeadow Inn Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (6 entries)

Hearts Close to the Elves

For humans, the folk of Sunmeadow live surprisingly close to nature. They say elves once passed through here long ago—and their teachings still linger in the village.

The Forest of the Goblin Lord

They say there’s a forest to the northwest where a Goblin Lord resides. He’s nothing like your average goblin—far stronger. Anyone stepping into that place better have a death wish.

Where the Elves Practiced Their Archery

Long ago, the elves used to practice their archery somewhere around here. But… where was it again? I heard there’s still a tree out on the plains with their arrows stuck in it.

The Greatswordsmen’s Training Grounds

They say there used to be a training ground for greatswordsmen at the foot of the tall mountain to the southeast. The training was too harsh for ordinary blades to endure… all that’s left now are the ruins.

Those Who Rest on the Hill

On the hill to the west, our predecessors lie at rest. It’s not just an ordinary hill—the thoughts and memories of those who came before still linger there, quietly.

The Mage’s Rule

I was once a mage myself. To a mage, there’s nothing more dangerous than an enemy you don’t understand. That’s why I always recorded information about monsters in the Monster Codex.

MAP4

Seraphios

The Silent Chalice

The Silent Chalice Architecture

No upgrades available

You cannot hire Adventurer at this bar.

White Shield Armory

White Shield Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
232,00015 hours5
334,00016 hours10
436,00017 hours15
538,00018 hours20

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
519Battleform HelmetHelmet4 - 20227200
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
519Battleform ShieldShield5 - 21237800
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
519Battleform ArmorArmor38 - 41249000
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
418Tempered HelmetHelmet4 - 19216498
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
418Tempered ShieldShield5 - 20227039
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
418Tempered ArmorArmor36 - 39238122
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
317Surehand HelmetHelmet4 - 18205832
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
317Surehand ShieldShield5 - 19216318
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
317Surehand ArmorArmor34 - 37227290
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
216Honed HelmetHelmet4 - 17195202
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
216Honed ShieldShield5 - 18205635
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
216Honed ArmorArmor32 - 35216502
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
115Supreme HelmetHelmet3 - 16184608
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
115Supreme ShieldShield4 - 17194992
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
115Supreme ArmorArmor30 - 33205760
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

White Steel Armory

White Steel Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
232,00015 hours5
334,00016 hours10
436,00017 hours15
538,00018 hours20

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
519Battleform SwordSword38 - 62227200
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
519Battleform GreatswordGreatsword39 - 64269000
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
519Battleform AxeAxe37 - 64247200
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
519Battleform spearSpear37 - 61238400
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
519Battleform DaggerDagger36 - 5996000
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered SwordSword36 - 59216498
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered GreatswordGreatsword37 - 61258122
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered AxeAxe35 - 61236498
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered spearSpear35 - 58227581
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered DaggerDagger34 - 5695415
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand SwordSword34 - 56205832
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand GreatswordGreatsword35 - 58247290
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand AxeAxe33 - 58225832
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand spearSpear33 - 55216804
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand DaggerDagger32 - 5384860
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed SwordSword32 - 53195202
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed GreatswordGreatsword33 - 55236502
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed AxeAxe31 - 55215202
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed spearSpear31 - 52206069
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed DaggerDagger30 - 5084335
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme SwordSword30 - 50184608
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme GreatswordGreatsword31 - 52225760
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme AxeAxe29 - 52204608
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme spearSpear29 - 49195376
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme DaggerDagger28 - 4773840
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (10 entries)

The Cave at the Mountain’s Foot

At the foot of the tall mountain to the south, there’s a cave. The entrance isn’t easy to spot, but they say it goes deeper than you’d expect.

The Beautiful but Deadly Gorge

The gorge to the northeast is incredibly beautiful, but dangerous monsters live there. That’s why some people hire adventurers—just so they can safely go and admire the view.

The Snowbound Highlands of the Northwest

To the northwest, there’s a highland covered in snow. There are caves scattered around there, but… people from Seraphios rarely venture into that area.

The Forest of Monkeys

To the east, there’s a forest where monkeys have settled. They’re numerous, and I hear they even throw stones from the trees. Best not to wander in too casually.

The Abandoned Training Ground in the Mountains

Deep in the northeastern mountains, there’s a training ground that’s completely fallen into ruin. Who would ever build something in a place like that? It’s strange, considering how hard it must be to reach.

Along the Road from the Checkpoint

If you came from the checkpoint, you must have passed the communal graveyard along the way, right? Walking past it, you can really feel the weight of all the lives that were lived in this land.

The Old Temple South of the Graveyard

South of the communal graveyard, there’s an old temple. It’s completely run-down now, but they say people from around here used to offer their prayers there long ago.

The Clinic Lost to the Snow

There used to be a clinic deep in the western mountains. But lately, the snowfall’s grown heavier, and the whole area’s buried in snow. No one goes there anymore—it’s practically a ruin now.

People Living in the Cold West

To the west, there are people said to be living while enduring the cold. Surviving in such a harsh land… that takes real grit.

Get Out of This City

Don’t come any closer. I’ve heard you’ve committed some serious misdeeds. Get out of this city—now. The Holy Knights will deal with the likes of you soon enough!

Footworker Village

The Walker’s Pint

The Walker’s Pint Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
210,0002 hours5
312,0004 hours10
414,0006 hours15
516,0008 hours20
618,00010 hours25
720,00012 hours30

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
Foot WorkerMaleThief515355581~17
Foot WorkerFemaleRanger515355581~17

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
Foot WorkerMaleThief101213151~17
Foot WorkerFemaleRanger131516181~17

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
Foot WorkerMaleThief0000Not allocatable
Foot WorkerFemaleRanger0000Not allocatable

Ability Characteristics

Foot Worker MaleFoot Worker - Female
Average ability distribution by gender for MAP4 Footworker Village The Walker’s PintHPEnduranceSTRDEXAGIMPMagic powerINS

Lightguard Outfitter

Lightguard Outfitter Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
232,00015 hours5
334,00016 hours10
436,00017 hours15
538,00018 hours20

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
519Battleform GarbClothes33 - 3926000
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
418Tempered GarbClothes31 - 3725415
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
317Surehand GarbClothes29 - 3524860
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
216Refined GarbClothes27 - 3324335
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
115Supreme TunicClothes25 - 3123840
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Amulet

Shop LvEquip LvnameTypeMagic DefenseRequired STRPrice (G)detail
519Battleform CharmAmulet1916000
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
418Tempered CharmAmulet1815415
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
317Surehand CharmAmulet1714860
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
216Honed CharmAmulet1614335
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
115Supreme CharmAmulet1513840
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-

Lightstep Weaponry

Lightstep Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
232,00015 hours5
334,00016 hours10
436,00017 hours15
538,00018 hours20

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
519Battleform BowBow36 - 61127800
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
519Battleform WandStaff35 - 6026000
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
3
MP
19
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
519Battleform DaggerDagger36 - 5996000
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered BowBow34 - 58127039
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered WandStaff33 - 5725415
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
3
MP
18
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
418Tempered DaggerDagger34 - 5695415
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand BowBow32 - 55116318
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand WandStaff31 - 5424860
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
2
MP
17
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
317Surehand DaggerDagger32 - 5384860
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed BowBow30 - 52115635
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed WandStaff29 - 5124335
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
2
MP
16
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
216Honed DaggerDagger30 - 5084335
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme BowBow28 - 49104992
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme StaffStaff27 - 4823840
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
2
MP
15
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
115Supreme DaggerDagger28 - 4773840
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (12 entries)

A Rare Visitor

Well now, it’s rare to see a human all the way out here. Don’t tell me… you actually walked through all that snow?

The Way of the Footwalkers

We Footwalkers can handle a bow no matter what job we take. Even if one of us becomes a thief, the bow’s power doesn’t get cut in half. We may be small, but our skill certainly isn’t.

We Don’t Need Magic

Magic? There’s no way something like that exists in nature. We’re quick, and we excel at exploration. That’s why we don’t need magic at all.

The Footwalkers’ Playground

That hill you see to the east? That’s our playground. We’ve been running all over it since we were kids—learned every bit of the land there.

The Wasteland Where Our Ancestors Rest

In the wasteland near here, there are graves where our Footwalker ancestors rest. That’s why it’s not a place you approach lightly or treat as a game.

The Hill and the Marsh

There’s a marsh on the hill to the south. We don’t really go there much… but we do sometimes visit the nearby hill just to enjoy the view.

Do I Look That Old to You?

Believe it or not, I’m quite old, even if I don’t look it. Humans can never tell, can they? My strength hasn’t faded yet, and I’m looking forward to exploring the ruins in the northwestern desert.

The Forest Clinic Long Ago

Long ago, they say there was someone running a clinic in the northern forest. There’s no trace of it now, but I hear many lives were saved back then.

The Forest Where Plants Move

In the forest to the west, there are all kinds of plants growing… and they say some of them actually move. You’ve gotta admit, that’s pretty intriguing, right?

The Hall of Walking Shadows

To the northeast, there’s a place called the Hall of Walking Shadows. It’s where we Footwalkers train in the basics—footwork, archery, all of it. That’s where everything begins for us.

The Hidden Mountain Pass

I’ve been hearing a lot about you lately. So I’ll let you in on a little secret. There’s a path to the southwest that lets you cross the mountains. …but monsters have been showing up more often these days. Hardly anyone makes it through anymore.

Even the Holy Dominion Is Looking for You

I’ve heard about your reputation. Seems even the folks from the Holy Dominion are searching for you—they want to meet you, it seems. You’ve become quite important, haven’t you?

Leiza Village

The Bordercross Chalice

The Bordercross Chalice Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (5 entries)

The Road to Seraphios

If you’ve come this far, you’re heading to Seraphios—the city of the Holy Dominion, right? It’s to the northwest. The road’s a bit long, but if you don’t lose your way, you should make it.

The Pilgrims’ Woodland

There’s a woodland near here called the Pilgrims’ Grove. Travelers and merchants stop by as they make their way to Seraphios—some to pray for safe passage, others just to rest their packs. It’s been a common route for ages.

The Cave Near the Checkpoint

There’s a cave near the checkpoint, but no one goes near it. There’s no reason to, and no one wants to find one.

The Hole in the Sands

Out east—in the desert, or maybe it’s more like sand dunes—there’s a spot where a hole gapes wide open. No one knows what lies inside.

The Floating Island of Shadow

To the south, there’s an island floating up in the sky. They say the land beneath it is always shrouded in shadow… no matter how the sun moves, that darkness never fades.

Frostdraw Village

The Hearthbound Inn

The Hearthbound Inn Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (2 entries)

Those Who Live Beyond the Snowfields

They say there’s a race living beyond these snowfields. But hardly anyone ever crosses them—the cold and the paths are simply too unforgiving.

The Fate of the Lost Training Ground

They say there was once a training ground where many lost their lives. Because of that, a graveyard was built nearby to lay them to rest. That training ground, you ask? …It must have been gone for a very long time by now.

MAP5

Crossridge Waystation

The Border Lantern

The Border Lantern Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (11 entries)

The Changing Pass Village

This village used to be a gathering place for travelers crossing the pass. But lately, monsters have been on the rise… and fewer and fewer people come through now.

The Northern and Southern Routes

There are two ways to reach this village—the northern route and the southern route. The northern one is terribly cold, so hardly anyone takes it. Most travelers come from the south instead.

The Cave in the Snowfield

Just after you enter the northern snowfield, there’s a cave. They say a yeti has made its home there. Few have seen it, but… its footprints were definitely found in the snow.

About the Nearby Marsh

The marsh nearby? The footing’s terrible—lose focus and you’ll start sinking. Unless you’re light on your feet like us, you won’t cross it easily. And when the fog rolls in, you can’t even tell which way’s which. It might look interesting, but get careless and you’ll regret it.

The Changing Beauty of the Southern Gorge

The gorge to the south is truly a beautiful place. But lately, monsters have been increasing… and it’s getting harder and harder to visit it freely.

The Pyramid Along the Southern Route

If you follow the southern route, you’ll see a beautiful pyramid along the way. But… there’s something unsettling about it. That’s why almost no one dares to step inside.

The Wasteland to the South

Along the southern route, it seems a wasteland stretches even farther to the south. But I’ve never heard of anyone going that far. Seems no one’s ever been there.

The Clinic Beyond the Snowfields

I’ve heard there’s a building like a clinic deep in the forest beyond the northern snowfields. I don’t know if it’s still in use… but I’d really like to see it for myself someday.

The Axe Training Grounds Between Lake and Snowpeak

They say there’s an axe training ground between the northern lake and the snow-covered mountain. Some even claim they heard the sound of wood splitting carried on the wind… though I can’t say if it’s still in use. Still, that area is harsh—cold, and full of beasts. Go there lightly, and you’ll learn that the hard way.

The Rumor of a Snow-White Companion

Up north, they say there was a man living all alone. I heard he found a companion as beautiful as snow… but after that, no one seems to know what happened. I wonder what became of them?

The Stench of Theft and Threats

What were you doing behind the tavern? You didn’t look like you wanted ‘a quick chat.’ It reeked of threats.

Drylake Haven

The Unsunken Chalice

The Unsunken Chalice Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
210,0002 hours5
320,0004 hours10
430,0006 hours15
540,0008 hours20
650,00010 hours25

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer565861641~15
HumanFemaleApprentice Mage565860641~15

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer56781~15
HumanFemaleApprentice Mage91011131~15

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer0000Not allocatable
HumanFemaleApprentice Mage5678Not allocatable

Ability Characteristics

Human MaleHuman - Female
Average ability distribution by gender for MAP5 Drylake Haven The Unsunken ChaliceHPEnduranceSTRDEXAGIMPMagic powerINS

Unsunken Shield Armory

Unsunken Shield Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
240,00012 hours10
344,0001 day20

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
322Keystrike GarbClothes39 - 4527260
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
221Afterglow GarbClothes37 - 4327260
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
120Starbreaker GarbClothes35 - 4126615
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Amulet

Shop LvEquip LvnameTypeMagic DefenseRequired STRPrice (G)detail
322Keystrike CharmAmulet2217935
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
221Afterglow CharmAmulet2117260
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
120Starbreaker CharmAmulet1916000
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-

Unsunken Blade Weaponry

Unsunken Blade Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
240,00012 hours10
344,0001 day20

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
322Keystrike BowBow42 - 701410.3K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
322Keystrike WandStaff41 - 6927935
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
3
MP
22
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
322Keystrike DaggerDagger42 - 68117935
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
221Afterglow BowBow40 - 67138599
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
221Afterglow WandStaff39 - 6627260
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
3
MP
21
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
221Afterglow DaggerDagger40 - 65107260
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
120Starbreaker BowBow38 - 64138599
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
120Starbreaker WandStaff37 - 6326615
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
3
MP
20
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
120Starbreaker DaggerDagger38 - 62106615
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (5 entries)

The Forest by the Northeastern Lake

The forest near the lake to the northeast is essential to our lives. Firewood, game—we get it all because that forest stands. If it were ever ruined, this village wouldn’t last.

A Cave Found Beyond the Lake

Out in the wasteland beyond the southern lake, there’s a cave. I found it the other day while I was doing a bit of exploring. The entrance is small, but… it might open up wider inside.

The Great City Lost to the Desert

In the desert beyond the southwestern lake… they say a great city once stood there long ago. They claim it was swallowed by the sands without a trace… but there are rumors that at night, only the shadows of stone rise up again.

You Have No Place Here

Leave. Kids start crying just because you’re here. This isn’t your playground.

Eek… Don’t Come Near!

Eek—don’t come near! I’ve heard nothing but evil rumors about you. Please—don’t look at me!

Listia

Grasswind Tavern

Grasswind Tavern Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
210,0002 hours5
320,0004 hours10
430,0006 hours15
540,0008 hours20
650,00010 hours25

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer586062661~15
HumanFemaleApprentice Mage575962651~15

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer8910111~15
HumanFemaleApprentice Mage101213151~15

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
HumanMaleAdventurer1223Not allocatable
HumanFemaleApprentice Mage67810Not allocatable

Ability Characteristics

Human MaleHuman - Female
Average ability distribution by gender for MAP5 Listia Grasswind TavernHPEnduranceSTRDEXAGIMPMagic powerINS

Grasswind Armory

Grasswind Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
240,00012 hours10
344,0001 day20

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
322Keystrike HelmetHelmet5 - 23259522
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
322Keystrike ShieldShield6 - 242610.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
322Keystrike ArmorArmor44 - 472711.9K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
221Afterglow HelmetHelmet5 - 22248712
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
221Afterglow ShieldShield6 - 23258599
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
221Afterglow ArmorArmor42 - 452610.8K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
120Starbreaker HelmetHelmet5 - 21237938
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
120Starbreaker ShieldShield6 - 22247800
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
120Starbreaker ArmorArmor40 - 43259922
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Grasswind Weaponry

Grasswind Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
240,00012 hours10
344,0001 day20

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
322Keystrike SwordSword44 - 71259522
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
322Keystrike GreatswordGreatsword45 - 732911.9K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
322Keystrike AxeAxe43 - 73279522
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
322Keystrike spearSpear43 - 702611.1K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
221Afterglow SwordSword42 - 68248712
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
221Afterglow GreatswordGreatsword43 - 702810.8K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
221Afterglow AxeAxe41 - 70268712
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
221Afterglow spearSpear41 - 67259261
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
120Starbreaker SwordSword40 - 65237938
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
120Starbreaker GreatswordGreatsword41 - 67279922
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
120Starbreaker AxeAxe39 - 67257938
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
120Starbreaker spearSpear39 - 64249261
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (12 entries)

The Unused Northern Route

There are two routes to reach the border waystation—the northern route and the southern one. But the northern route is so cold and harsh that hardly anyone uses it. …So why does that northern path even exist?

The “Ruins” in the Basin

There’s a basin in the southern hills, and down there you’ll find something that looks like ruins. But honestly, it could just as easily be a bunch of rocks. Might be those scholars are forcing the idea and calling it ‘ruins’ just because they want to.

The Snow Creeping Up from the North

Lately, I feel like the snow-covered lands have been creeping closer from the north with each passing year. At this rate… I can’t help but fear that one day this village might end up buried in snow as well.

The Cave in the Snow

There’s a cave out in the northeastern snow. They say the entrance sometimes gets buried by blizzards, so whether you find it or not depends on luck.

A Shame They Don’t Visit the Graves

In the village to the northwest, there’s a proper graveyard, you know. It’s an important place where the ancestors rest, and yet the young folk these days hardly ever visit the graves. Truly disgraceful, I say.

The Storehouses in the Southwest

Those storehouses in the southwest? There are all sorts of warehouses there used by wealthy folk to keep their goods. Some of them are said to hold things that no one else even knows about.

Distrust of the Holy Knights

Lately, those Holy Knights have started coming around here too. And I’m not the only one who feels this way—the people of this town aren’t too fond of them. Honestly… are they planning to take over this whole area or something?

The Temple Ruins to the Northwest

To the northwest, there are the ruins of an old temple. The walls have crumbled now, and not a single prayer can be heard there anymore… but long ago, the folk of that region used to visit it often.

I Hate the Holy Dominion

Lately, it feels like the Holy Dominion is trying to take over this town. I really can’t stand people like that. And anyone helping them? I hate them just as much.

Those Sought by the Holy Dominion

I heard people from the Holy Dominion are searching around here for those who helped the Holy Knights. For them to come all the way out to a remote place like this… just what kind of thing did those folks do, I wonder?

The Holy Knights’ Rotten Reputation

The Holy Knights have an absolutely terrible reputation, you know. Lately, they’ve been approaching adventurers who’ve fallen from grace, and it looks like they’re plotting something. I can’t shake the feeling that it’s nothing good.

The Road to Valduna Wasteland

So, you want to reach the Valduna Wasteland? Then you’d better stay on the Holy Royal Court’s good side in the Kingdom of Aldios and raise your reputation there to match the one you’ve earned in this village. Sooner or later, they’ll come looking for you themselves.

Basinwood Hidden Village

A Pint in the Shade

A Pint in the Shade Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (7 entries)

Foraging Means Borrowing, Not Taking

Herbs and nuts—we think of them as ‘borrowed.’ Families who take too much always suffer next season. The forest balances its books.

‘Imori’ Wasn’t a Human Name

They say the name ‘Imori’ wasn’t given by humans. The valley’s been calling itself that since long ago. Strange, isn’t it?

The Cellar Is Just Storage… Supposedly

They say the cellar is just storage, but… if you go down late at night, you feel like someone was there before you. Maybe it’s just my imagination.

Across the Eastern River

Across the eastern river, they say water monsters have settled there. And worse… they’re said to be intelligent. A foe that can think and act on purpose… that’s truly frightening.

The Ancestors’ Graveyard and Night Shadows

The graveyard to the northwest is where we honor our ancestors. But at night, zombies are said to wander around… so we only go there during the day.

The Fallen Chapel

Have you seen the chapel near the entrance of the village? They say it fell while protecting this place.

The “Lands” Within the Lake

That big lake to the north looks like nothing but water at first glance, right? But there are several stretches of land in it—like little islands. And they say some folks actually live out there.

MAP6

Fornforge Hamlet

The Hearthforge Tavern

The Hearthforge Tavern Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Flameguard Armory

Flameguard Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
240,00012 hours5
344,0001 day10
448,0001 day 12 hours15
552,0002 days20
654,0002 days 12 hours25
756,0003 days30

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
729Fangking HelmetHelmet7 - 303216.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
729Fangking GarbClothes53 - 59213.5K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
729Fangking ShieldShield8 - 313316.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
729Fangking ArmorArmor58 - 613420.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
628Steelcore HelmetHelmet7 - 293115.1K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
628Steelcore GarbClothes51 - 57212.6K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
628Steelcore ShieldShield8 - 303216.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
628Steelcore ArmorArmor56 - 593318.9K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
527Ceramsteel HelmetHelmet6 - 283014.1K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
527Ceramsteel GarbClothes49 - 55211.7K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
527Ceramsteel ShieldShield7 - 293115.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
527Ceramsteel ArmorArmor54 - 573217.6K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
426Blackceramic HelmetHelmet6 - 272913.1K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
426Blackceramic GarbClothes47 - 53210.9K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
426Blackceramic ShieldShield7 - 283014.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
426Blackceramic ArmorArmor52 - 553116.4K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
325Basalt HelmetHelmet6 - 262812.1K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
325Basalt GarbClothes45 - 51210.1K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
325Basalt ShieldShield7 - 272913.1K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
325Basalt ArmorArmor50 - 533015.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
224Calcite HelmetHelmet6 - 252711.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
224Calcite GarbClothes43 - 4929375
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
224Calcite ShieldShield7 - 262812.1K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
224Calcite ArmorArmor48 - 512914.0K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
123Quartz HelmetHelmet5 - 242610.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
123Quartz GarbClothes41 - 4728640
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
123Quartz ShieldShield6 - 252710.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
123Quartz ArmorArmor46 - 492812.9K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Amulet

Shop LvEquip LvnameTypeMagic DefenseRequired STRPrice (G)detail
729Fangking CharmAmulet29113.5K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
628Steelcore CharmAmulet28112.6K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
527Ceramsteel CharmAmulet27111.7K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
426Blackceramic CharmAmulet26110.9K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
325Basalt CharmAmulet25110.1K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
224Calcite CharmAmulet2419375
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
123Quartz CharmAmulet2318640
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-

Sparkstrike Weaponry

Sparkstrike Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
240,00012 hours5
344,0001 day10
448,0001 day 12 hours15
552,0002 days20
654,0002 days 12 hours25
756,0003 days30

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
729Fangking SwordSword58 - 923215.1K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
729Fangking GreatswordGreatsword59 - 943620.2K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
729Fangking BowBow56 - 911717.5K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
729Fangking AxeAxe57 - 943416.2K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
729Fangking WandStaff55 - 90213.5K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
4
MP
29
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
729Fangking spearSpear57 - 913318.9K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
729Fangking DaggerDagger56 - 891413.5K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
628Steelcore SwordSword56 - 893115.1K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
628Steelcore GreatswordGreatsword57 - 913518.9K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
628Steelcore BowBow54 - 881716.3K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
628Steelcore AxeAxe55 - 913315.1K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
628Steelcore WandStaff53 - 87212.6K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
4
MP
28
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
628Steelcore spearSpear55 - 883216.4K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
628Steelcore DaggerDagger54 - 861412.6K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
527Ceramsteel SwordSword54 - 863014.1K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
527Ceramsteel GreatswordGreatsword55 - 883417.6K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
527Ceramsteel BowBow52 - 851615.2K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
527Ceramsteel AxeAxe53 - 883214.1K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
527Ceramsteel WandStaff51 - 84211.7K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
4
MP
27
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
527Ceramsteel spearSpear53 - 853116.4K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
527Ceramsteel DaggerDagger52 - 831311.7K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
426Blackceramic SwordSword52 - 832913.1K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
426Blackceramic GreatswordGreatsword53 - 853316.4K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
426Blackceramic BowBow50 - 821614.2K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
426Blackceramic AxeAxe51 - 853113.1K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
426Blackceramic WandStaff49 - 81210.1K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
4
MP
26
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
426Blackceramic spearSpear51 - 823015.3K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
426Blackceramic DaggerDagger50 - 801310.9K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
325Basalt SwordSword50 - 802812.1K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
325Basalt GreatswordGreatsword51 - 823215.2K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
325Basalt BowBow48 - 791513.1K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
325Basalt AxeAxe49 - 823012.1K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
325Basalt WandStaff47 - 78210.1K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
4
MP
25
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
325Basalt spearSpear49 - 792914.1K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
325Basalt DaggerDagger48 - 771210.1K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
224Calcite SwordSword48 - 772711.2K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
224Calcite GreatswordGreatsword49 - 793114.0K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
224Calcite BowBow46 - 761512.1K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
224Calcite AxeAxe47 - 792911.2K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
224Calcite WandStaff45 - 7529375
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
4
MP
24
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
224Calcite spearSpear47 - 762813.1K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
224Calcite DaggerDagger46 - 74129375
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
123Quartz SwordSword46 - 742610.3K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
123Quartz GreatswordGreatsword47 - 763012.9K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
123Quartz BowBow44 - 731411.2K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
123Quartz AxeAxe45 - 762810.3K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
123Quartz WandStaff43 - 7228640
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
3
MP
23
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
123Quartz spearSpear45 - 732712.0K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
123Quartz DaggerDagger44 - 71117935
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (10 entries)

The Withered Forest to the West

These lands are nothing but wastelands now. They say there used to be a forest to the west long ago, but it has withered away completely… Time shows mercy to nothing, I suppose.

Welcome to Forn Furnace Village

Welcome to Forn Furnace Village. You must be tired from the journey, aren’t you? Feel free to rest here for a while.

Life Sustained by the Eastern Forest

There’s a path that leads into the forest to the east. Thanks to that forest, this village manages to get by. Gathering wild vegetables, for example—that’s usually our job, the women’s.

Scorpion Beasts Hidden Among the Rocks

In the mountains of the southern wasteland, there are scorpion-like monsters. Unless you’re an experienced climber, you can’t tell them apart from the rocks—and by the time you realize it, they’ve already attacked.

The Withered Grove of the Black Hound

In the eastern wasteland, there’s a withered grove said to be home to a black hound. They say it’s no ordinary beast… and that at night, it drags something like chains as it roams.

Graveyards Scattered Across the Desert

In the desert to the west, countless graveyards are scattered across the land. Why such places exist in such a harsh environment… no one knows anymore.

Trust Earned in Forn Furnace Village

Lately, we’ve been hearing good things about you here in Forn Furnace Village. They say you handle escort work and repair jobs properly. This village may be small, but we trust people who prove themselves. If you see the smoke from our furnaces, stop by again.

A Bad Name in the Furnace Village

Word of you has reached Forn Furnace Village, and not in a good way. They say you’ve been doing nothing but wicked deeds and have ruined your name. This village may be small, but we care deeply about trust. We can lend you the heat of our furnaces, but we won’t entrust work to those we cannot believe in.

Fitting In at the Forge Village

You lot are becoming pretty well known around this village. These days, you hardly hear anyone speaking ill of you, whether at the forges or in the tavern.

The Village’s Trust

Even the ones who used to see you as outsiders seem to trust you now. Earning this much respect in Forn Forge Village is no small feat.

Trevan Village

Anchor & Cask

Anchor & Cask Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
240,00012 hours5
344,0001 day10
448,0001 day 12 hours15
552,0002 days20
654,0002 days 12 hours25
756,0003 days30

※As the tavern level increases, the allocation bonus increases.

Recruitable adventurers and approximate attributes

These values are for reference only. They do not guarantee a character’s strength.

Base Stat Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
DwarfMaleHeavy Axeguard616366691~17
DwarfFemaleAdept Cleric616365681~17

Insight Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
DwarfMaleHeavy Axeguard12231~17
DwarfFemaleAdept Cleric8910121~17

Magic Power Benchmarks by Tavern

RaceSexStarting JobLowTypicalHighExceptionalAllocation Range
DwarfMaleHeavy Axeguard0000Not allocatable
DwarfFemaleAdept Cleric0000Not allocatable

Ability Characteristics

Dwarf MaleDwarf - Female
Average ability distribution by gender for MAP6 Trevan Village Anchor & CaskHPEnduranceSTRDEXAGIMPMagic powerINS
Bar information (9 entries)

A Rest Stop Before the Desert

This village may be small, but plenty of people pass through. After all, if you’re going to cross the desert on the way to the Holy Dominion, you need to rest here first.

The Forest Along the Southern Road

If you follow the southern road, you’ll eventually enter a forest. The shade makes it cooler, but it also gets harder to see ahead—so tread carefully.

The Gate Ruins in the Desert

That gate you see as soon as you enter the eastern desert? It’s a famous ruin that even draws sightseers. But monsters and bandits appear there too… so be careful if you decide to go.

Hilljoin Mountain, Herald of Weather

That mountain you can see to the southeast is called Hilljoin Mountain. It looks gentle from afar, but the higher you climb, the steeper and windier it gets. The villagers watch the clouds around it to guess what tomorrow’s weather will bring.

The Distant Ancestral Graves

To the southeast, there are graves where our ancestors rest. But they’re a bit far away… and lately, I haven’t been able to visit. I know I ought to go and pay my respects.

The Bandits’ Cave to the South

The cave to the south is said to be a bandit hideout. If you get too close, losing your belongings will be the least of your worries. Best stay away if you value your skin.

A Good Name Reaches the Harbor

Lately, word of you has reached Trevan. They say you handle escorts and explorations properly—dependable folk, from what I hear. The sea gets rough here, and there’s always cargo to move. Having adventurers we can trust is a real help to everyone at the harbor.

A Bad Name on the Sea Breeze

Lately, bad rumors about you have drifted all the way to Trevan. The harbor workers and warehouse guards are all on edge. This village sees plenty of people and cargo come and go… and no one entrusts valuable goods to someone they can’t trust.

Beyond the Tower

So, you want to go beyond that tower? If you stay on the Holy Royal Court’s good side, they might let you through. You can’t move around freely out there without their permission.

Silne Village

The Hunter’s Rest

The Hunter’s Rest Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (4 entries)

The Blessings of the Lake and Forest

The small lake to the west and the forest nearby… both are essential to our lives. Water and food—we depend on them for everything.

Cave Moss for Healing

There’s a cave out in the wasteland east of the village. I hear one of the village doctors gathers moss from there and uses it for treatment. Who’d have thought moss from a wasteland cave could be medicine?

What Slumbers in the Western Forest

In the forest to the west, there lie marshes and ruins hidden away. It may look calm at first glance, but once you venture deeper, you must not let your guard down… it has long been called a forest that chooses those who enter.

The Strange Marsh by the Mountain

They say there’s a marsh near the mountain to the southwest. But no one knows how something like that formed in such a place. Strange, isn’t it?

Ragnes Village

The Windbreak Inn

The Windbreak Inn Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (5 entries)

A Village Built for Ruin Exploration

This village was built to explore the ruins around here. That’s why there are no grand shops or impressive facilities—only the bare necessities needed to keep things going.

Living Off the Eastern Forest

We get most of what we need from the forest to the east. There are ruins deeper in there too… makes you think something used to be out that way long ago.

Something in the Southwestern Cave

I’ve got a feeling there’s something in that cave to the southwest. No proof, but… the air around it just feels different.

The Ruins at the Foot of the Northern Mountain

There are ruins at the foot of the northern mountain too. I found them while exploring the other day. Might be a place no one’s properly investigated yet.

The Abandoned Riverside Warehouses

Along the river, there are old warehouses that are no longer used. They say the place was once busy with loading and unloading cargo, but now all you hear is the wind.

Seranov Village

Twin-Hearth Bar

Twin-Hearth Bar Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Bar information (2 entries)

The Lake Atop the Great Mountain

At the top of the great mountain to the northeast, there’s a lake. But only a handful of people know how to get there—and even those who do… most of them don’t want to go.

The Great City Beyond the Desert

There’s a large city to the southwest, but you’ve gotta cross the desert to get there. The distance is rough, and securing water’s a pain, so it’s not the kind of place you can casually travel to.

MAP7

Zargant Village

The Signal Fire Inn

The Signal Fire Inn Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Wolf Fang Armory

Wolf Fang Armory Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
245,00012 hours5
350,00013 hours10
455,00014 hours15
560,00015 hours20

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
534Mountainquake HelmetHelmet8 - 353722.0K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
534Mountainquake ArmorArmor68 - 713927.5K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
433Hardsteel HelmetHelmet8 - 343620.8K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
433Hardsteel ArmorArmor66 - 693826.0K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
332Blacksteel HelmetHelmet8 - 333519.6K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
332Blacksteel ArmorArmor64 - 673724.5K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
231Cleaving Echo HelmetHelmet7 - 323418.4K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
231Cleaving Echo ArmorArmor62 - 653623.0K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
130Kingcleave HelmetHelmet7 - 313317.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
130Kingcleave ArmorArmor60 - 633521.6K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Wolf Fang Weaponry

Wolf Fang Weaponry Architecture

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
245,00012 hours5
350,00013 hours10
455,00014 hours15
560,00015 hours20

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
534Mountainquake GreatswordGreatsword69 - 1094127.5K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
534Mountainquake AxeAxe67 - 1093922.0K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
433Hardsteel GreatswordGreatsword67 - 1064026.0K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
433Hardsteel AxeAxe65 - 1063820.8K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
332Blacksteel GreatswordGreatsword65 - 1033924.5K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
332Blacksteel AxeAxe63 - 1033719.6K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
231Cleaving Echo GreatswordGreatsword63 - 1003823.0K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
231Cleaving Echo AxeAxe61 - 1003618.4K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
130Kingcleave GreatswordGreatsword61 - 973721.6K
Other attributes
Crit rate
5%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
130Kingcleave AxeAxe59 - 973517.2K
Other attributes
Crit rate
2%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
Bar information (8 entries)

Travelers Over the Mountain

Travelers who smell of coin shouldn’t linger in Zargant. They come in for one drink, and by morning, their wagon’s gone with them.

The Villagers’ Laughter

Be careful when the people here laugh. That isn’t a warm welcome. It’s the sound of them weighing what they can take from you.

The Helpful Guide

Watch out for men outside the village offering to guide you. They act like they know a shortcut, but they may be leading you somewhere easier to rob.

The Road Leading South

They say there used to be a small village down the road to the south. But people whisper it was destroyed by the ones living here. You’d best be careful too—don’t let them think your goods or your life are easy pickings.

The Outsider Drawing Attention

That newcomer’s been getting into trouble with the ruffians a lot lately. I wonder if they’ll be all right… In this village, once they set their eyes on you, things get ugly fast.

The Ruffians’ Approval

You lot are finally starting to prove yourselves. Even the ruffians are saying you’re a capable bunch. Keep this up, and they might start trusting you with bigger jobs.

The Ruffians’ Condition

So, you want the ruffians to accept you? You’ve already proven yourselves, but they won’t acknowledge you unless you go after Mirea. If you really want their approval, you’ll have to pursue her first.

Passing Through the Kaled Road

If you want to make it through the Kaled Road, you’ll need the ruffians’ permission. They seem awfully concerned about what’s going on to the east lately. If you want their permission, why not try exploring that way?

Norgrey Village

The Whitewood Chalice

The Whitewood Chalice Architecture

No upgrades available

You cannot hire Adventurer at this bar.

Cold Steel Armor Shop

Construction of a cold steel armor shop

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
245,00012 hours5
350,00013 hours10
455,00014 hours15
560,00015 hours20

Protective gear

Shop LvEquip LvnameTypeDEFRequired STRPrice (G)detail
534Mountainquake GarbClothes63 - 69218.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
534Mountainquake ShieldShield9 - 363823.8K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
433Hardsteel GarbClothes61 - 67217.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
433Hardsteel ShieldShield9 - 353722.5K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
332Blacksteel GarbClothes59 - 65216.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
332Blacksteel ShieldShield9 - 343621.2K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
231Cleaving Echo GarbClothes57 - 63215.3K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
231Cleaving Echo ShieldShield8 - 333519.9K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
130Kingcleave GarbClothes55 - 61214.4K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-
130Kingcleave ShieldShield8 - 323418.7K
Other attributes
Magic
-
Magic Defense
-
Resistances
-
Special Effects
-

Amulet

Shop LvEquip LvnameTypeMagic DefenseRequired STRPrice (G)detail
534Mountainquake CharmAmulet34118.3K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
433Hardsteel CharmAmulet33117.3K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
332Blacksteel CharmAmulet32116.3K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
231Cleaving Echo CharmAmulet31115.3K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-
130Kingcleave CharmAmulet30114.4K
Other attributes
DEF
0 - 0
Magic
-
Resistances
-
Special Effects
-

Cold Steel Weapon Shop

Construction of a cold steel weapons shop

Resulting LvConstruction Cost (G)Construction TimeRequired reputation
245,00012 hours5
350,00013 hours10
455,00014 hours15
560,00015 hours20

weapon

Shop LvEquip LvnameTypeAttack PowerRequired STRPrice (G)detail
534Mountainquake SwordSword68 - 1073722.0K
Other attributes
Crit rate
6%
Hit Rate Bonus
0
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
534Mountainquake BowBow66 - 1062023.8K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
534Mountainquake WandStaff65 - 105218.3K
Other attributes
Crit rate
0%
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
5
MP
34
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
534Mountainquake spearSpear67 - 1063825.7K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
534Mountainquake DaggerDagger66 - 1041718.3K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
433Hardsteel SwordSword66 - 1043620.8K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
433Hardsteel BowBow64 - 1031922.5K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
433Hardsteel WandStaff63 - 102217.3K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
5
MP
33
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
433Hardsteel spearSpear65 - 1033724.2K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
433Hardsteel DaggerDagger64 - 1011617.3K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
332Blacksteel SwordSword64 - 1013519.6K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
332Blacksteel BowBow62 - 1001921.2K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
332Blacksteel WandStaff61 - 99216.3K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
5
MP
32
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
332Blacksteel spearSpear63 - 1003622.8K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
332Blacksteel DaggerDagger62 - 981616.3K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
231Cleaving Echo SwordSword62 - 983418.4K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
231Cleaving Echo BowBow60 - 971819.9K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
231Cleaving Echo WandStaff59 - 96215.3K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
5
MP
31
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
231Cleaving Echo spearSpear61 - 973521.5K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
231Cleaving Echo DaggerDagger60 - 951515.3K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
130Kingcleave SwordSword60 - 953317.2K
Other attributes
Crit rate
6%
Hit Rate Bonus
-
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
130Kingcleave BowBow58 - 941818.7K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
Sniper
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
130Kingcleave WandStaff57 - 93214.4K
Other attributes
Crit rate
-
Hit Rate Bonus
-2
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
5
MP
30
Attack Range
Melee
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
130Kingcleave spearSpear59 - 943420.1K
Other attributes
Crit rate
7%
Hit Rate Bonus
-1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
-
Effect Power
-
Magic power
-
MP
-
Attack Range
All Enemies
Attack Target
Single
counterattack
-
Extra Attack Count
-
Special Effects
-
130Kingcleave DaggerDagger58 - 921514.4K
Other attributes
Crit rate
10%
Hit Rate Bonus
1
Magic
-
Element
-
Elem. Dmg
-
Additional Effect
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Effect Power
-
Magic power
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MP
-
Attack Range
Melee
Attack Target
Single
counterattack
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Extra Attack Count
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Special Effects
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Bar information (6 entries)

The Snowbound Village Left Behind

This village in the snowfields is where people ended up after the Holy Royal Court abandoned them. They had nowhere left to run from those ruffians but here. So if they look at outsiders coldly… try to understand why.

The Marsh in the Eastern Snowy Woods

If you walk east, you’ll see a snow-covered forest beyond the snowfields. They say there’s a marsh inside those woods that never quite freezes over. …Be careful if you go near it. Places like that keep breathing, even in winter.

The Graveyard at the Southwestern Forest Edge

At the edge of the forest to the southwest, there’s a graveyard where our ancestors rest. It’s hidden away among the snow and trees, but to the villagers, it’s a precious place. …Please don’t go trampling through it without good reason.

The Old Temple to the Northwest

They say there’s a temple to the northwest where wandering clerics used to stop by. Long ago, its lights never went out, but lately, no one tends to it anymore. …A place of prayer, once abandoned by people, tends to invite other things in.

Suspicion Spreading Through the Snow

Rumors about you are spreading through the snowbound village. People are saying you might be trying to sell our village out to the ruffians. …If that isn’t true, you’d better clear up the misunderstanding soon.

The Strange Female Thief

I saw a strange female thief near the village. She was wandering around alone in this freezing cold… I just hope she isn’t planning something.